It’s so refreshing to see a game like this. There’s much to love here: beautiful, rich and varied environments, a unique atmospheric soundtrack, and thematic consistency of the story.
It reminds me of Mirror’s Edge. It stars a rebel female protagonist in a dystopian future. Contrary to Mirror’s Edge though, world of Remember Me is much more realized. There are normal people walking around and from their behavior you can experience why the society is broken and needs a wake-up call.
The writers, despite having to include plenty of excuses to beat-up the bad guys (as it’s a mainstream game by a major publisher after all), still managed to make a story that’s about something. The story of Remember Me is about painful memories, about identity, and about responsibility. All of that in a delicious cyberpunk setting.
There’s one thing I didn’t like about it though. Nilin questions her actions and I wondered when she will have a change of heart. But she never did, she continues on her rebellious path until the end. It’s hard not to see that as a missed opportunity. The story could have been so much more, not so black & white, more morally ambiguous. That’s not necessarily a bad thing though. Remember Me has a clear message to convey and should be respected for it.
Overall, I enjoyed it immensely. Sam Zucchi has a nice analysis of the game over on The Ontological Geek, best to be read after finishing the game as it contains some spoilers.